C++ Programming: from Problem Analysis to Program Design by D. S. Malik

C++ Programming: from Problem Analysis to Program Design is a textbook that teaches the basics of C++ programming. The book starts with an introduction to the C++ language and then moves on to discuss problem solving and program design. Topics covered include data types, variables, input/output, operators, control structures, functions, arrays, and pointers. The book…

C++ How to Program Late Objects Version 7Th Edition by Paul Deitel (Author), Harvey Deitel (Author)

This book is a great resource for learning how to program with C++. It covers all the essential topics, including object-oriented programming, templates, and the Standard Template Library (STL). The authors do an excellent job of explaining complicated concepts in a clear and concise manner. The code examples are also very helpful in understanding the…

Blood Sweat And Pixels by Jason Schreie

How does video game development work? Video game development is the process of designing, creating, and programming video games. Development studios may be independent or affiliated with a publisher, and typically consist of creative designers, artists, programmers, and sound engineers. Game development is a long and complex process that usually takes several years to complete….